E-HAF vs ESCUADRON 111 Force On Force ENGAGEMENTS
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E-HAF vs ESCUADRON 111 Force On Force ENGAGEMENTS
Hi guys, it's a pleasure for our Sqdn to reach a new combat level together.
We are in contact with Doctor to negotiate the rules of the first engagement of this FORCE ON FORCE Air Combats.
We'll be ready to fight at Red side on June 28th.
That's all by the moment.
Thank you very much.
Here you are a commemorative video for this event
http://es.youtube.com/watch?v=TdQ-MpN7VEI
And this is our banner
:pilotf:
We are in contact with Doctor to negotiate the rules of the first engagement of this FORCE ON FORCE Air Combats.
We'll be ready to fight at Red side on June 28th.
That's all by the moment.
Thank you very much.
Here you are a commemorative video for this event
http://es.youtube.com/watch?v=TdQ-MpN7VEI
And this is our banner
:pilotf:
Hi, again
Those are some questions about rules you sent me in a .doc
1º 8xF16+1 HUMAN AWACS Versus 16xF16+1 HUMAN AWACS or 8xF16+1 HUMAN AWACS Versus ??? xF16+1 HUMAN AWACS?
We are 8, but how many are you?
2º Have The Blue Team (You) Multirole capabilities? If the answer is Yes; What limits they have?
3º Could The Red team go out of the Kill BOX so as to press/kill/intercept to the enemy? You wrote, Red CAPs kill strike in Area A (The Kill Box you drew) This is absolutely unreal. We must can kill everywhere in our ground/sea zone.
4º Can The Blue Team enter in the kill box (or in the Red Zone, depending your answer to 3th question) using only the south side? or can enter by other one (west box side, easts...)
We think you can do it from everywhere
5º When will abort the Blue team? when all blue aircrafts are dead? or may be you will use more realistic parameters, when you loss the escort & sweep for example?
6º Can we move our SAM defenses? We think each team must choice their best posit as in real life...
7º Where and which is the success criteria for each team?
8º is Your strike window between 10:10-10:50 that we have to maintain our caps? This is not too real, but depend of success criteria.
9º We will need to paint some waypoints for our caps. Can we do it?
10º Will be the TakeOff Time similar for each team?
11º Could we have enough time to fly and establish our Caps?
12º Are the Awacs considered player (objective) or invulnerable for each team?
That's all for the moment.
Thank you very much
Those are some questions about rules you sent me in a .doc
1º 8xF16+1 HUMAN AWACS Versus 16xF16+1 HUMAN AWACS or 8xF16+1 HUMAN AWACS Versus ??? xF16+1 HUMAN AWACS?
We are 8, but how many are you?
2º Have The Blue Team (You) Multirole capabilities? If the answer is Yes; What limits they have?
3º Could The Red team go out of the Kill BOX so as to press/kill/intercept to the enemy? You wrote, Red CAPs kill strike in Area A (The Kill Box you drew) This is absolutely unreal. We must can kill everywhere in our ground/sea zone.
4º Can The Blue Team enter in the kill box (or in the Red Zone, depending your answer to 3th question) using only the south side? or can enter by other one (west box side, easts...)
We think you can do it from everywhere
5º When will abort the Blue team? when all blue aircrafts are dead? or may be you will use more realistic parameters, when you loss the escort & sweep for example?
6º Can we move our SAM defenses? We think each team must choice their best posit as in real life...
7º Where and which is the success criteria for each team?
8º is Your strike window between 10:10-10:50 that we have to maintain our caps? This is not too real, but depend of success criteria.
9º We will need to paint some waypoints for our caps. Can we do it?
10º Will be the TakeOff Time similar for each team?
11º Could we have enough time to fly and establish our Caps?
12º Are the Awacs considered player (objective) or invulnerable for each team?
That's all for the moment.
Thank you very much
Hi Alex, we always fly with realistic padlock, not you?Alexander έγραψε:hi Grizzly
I can answer most of your questions but i'm not the proper person for this FnF rules. The answers would be my personal preferences.
But i need to know what has been agreed about the padlock setting.
thank you in advance
We always fly & prefer as much real conditions as possible for all type of variables.
TIA
Ok Doc.
I'd like to explain that realistic padlock has been always considered really "realistic" due many reasons in our and a lot of other sqdns we have worked together since many years ago looking for the best standar installation of the different falcon.exe's in order to fly Intersqdn Missions.
But the most important reason for us had been the criteria of all of our real pilots of the Spanish Air Force who fly with us and a lot from other nations.
The limited field of view of our screens against the head movements in a real cockpit must be helped with this option. We always are thinking in a furball engage.
Thanks for all.
I'd like to explain that realistic padlock has been always considered really "realistic" due many reasons in our and a lot of other sqdns we have worked together since many years ago looking for the best standar installation of the different falcon.exe's in order to fly Intersqdn Missions.
But the most important reason for us had been the criteria of all of our real pilots of the Spanish Air Force who fly with us and a lot from other nations.
The limited field of view of our screens against the head movements in a real cockpit must be helped with this option. We always are thinking in a furball engage.
Thanks for all.