RedViper Fix1_1.0.0.3c

Περιοχή αναφοράς πακέτων αναβάθμισης<br>(FreeFalcon, SuperPack, OpenFalcon)

Συντονιστές: the_ripper, Διαχείριση

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Zeus6
Δημοσιεύσεις: 37
Εγγραφή: 05 Μαρ 2007, 17:51
Τοποθεσία: Παρίσι, για την ώρα....

Δημοσίευση από Zeus6 »

Απ' οτι διαβασα στο Free Falcon forum βγηκε καποιο patch για το RV1

http://www.freefalcon.com/forum/view_to ... =25&page=1

Ισως του ριξω μια ματια το Σ/Κ...
If, for any reason, you don't manage to scissor him through the use of this [last ditch] manoeuvre, and end up still in front with speed brakes out and throttle back, the pilot behind you will solve any other problems you might have.
Mystic_J
320 ΠΜ Ίκαρος/ 320FW Pilot
320 ΠΜ Ίκαρος/ 320FW Pilot
Δημοσιεύσεις: 4095
Εγγραφή: 29 Μαρ 2004, 22:44
Τοποθεσία: Bόλος

Δημοσίευση από Mystic_J »

Σωστό. Το αρχείο, μέχρι στιγμής, κυκλοφορεί στο μουλάρι λένε. Σιγά, σιγά θα κυκλοφορήσει και αλλού.

Ψάξτε για FF4 RedViper Fix1_1.0.0.3c.zip

Change log
TFR changes (added to several a/c)
Mirage 2000 plock fix
Delete INS as an option in config editor
NWS roll linking in cfg
skin fixes
- transparency in ships
- F-16 transparency
DF map UI fix
Deuky's tod.lst made the current one (alleviates HUD visisbility issue)
dogfight fixes
tacetool.scf fix
F-22 .dat fix
object fixes


PS 1.61
- secondary explosions now will come from targets, and not from weapons.
Bombs used to generate secondaries even when targets was destroyed already. this is now fixed.

- Vehicles' smoke trails smaller.

- CBUs effect is more realistic now, spreading differently and more
depended on bombs velocity.

- Vehicles now will produce their own secondary explosions when
destroyed.

- Burning fire smoke plumes are now more dense near the ground.

- Fire texture tweaked.

- Spyder trails tweaked.

- more random types of AA missiles and AC explosions.

- AAA tweaked.

- Gun hit effect now has a surrounding "light" added to it.

CTD fixes
- FIXED CTD if a missing DDS, a missing DDS will now make a surface white but no CTD
- FIXED CTD when player requesting clearance for landing on carrier
- FIXED CTD when combat AP trying to change radar mode
- FIXED CTD Threat Circles in UI
- FIXED CTD Caused by missing DF variants
- FIXED CTD in Munitions UI

OTHER
- FIXED Displays out of place with SA Bar on
- FIXED DLZ Out of place on Hud
- FIXED Labels overlapped by distance labels in ACMI
- FIXED Cloud shadows disappearing with uncaged weapons
- FIXED Floating buildings in 2D Pit
- FIXED 2D Pit Scaling in spare resolutions
- FIXED 2D Pit Low Black Stripe in some non 4:3 resolutions like 1280x1024
- FIXED HUD Infinity projection to be used on any 3D pit
- FIXED Entry Pie 5 Hang
- FIXED altitude for choppers to a more realistic value
- FIXED Viper Engine performances to something more realistic
- FIXED AGM MFD See thru
- FIXED AGM-88 midair explosions and exlosions direct after launch when launched maddog
- FIXED AI visullay spotting at extreme long range
- FIXED MP Parking Bug
- FIXED MP ATC not Calling clients
- FIXED MP Autopilot on while entering the game
- FIXED DF Map Arena entry point
- FIXED DF Weapons Load Bug

- ACMI Labels distance no more depending on F4 Patch setting... now it defaults to 150 Miles
- ADDED multiple kneeboards support in the same 2d cockpit
- ADDED router support on client side (no port forwarding needed anymore for clients)

- Tanker using now a bigger LOITER DIstance to make easier refuelling
- SAR missions back -> more atmosphere in campaign
- Air Mobile now 2 - 4 ships regardless how many ground units to pick up
- Air Mobile battalions now bigger... have better chance to survive
- All AC wich have IFF now can use EWS programs
- Leave Splash Screen now scaled to any resolution size
- 3D World window now appearing always in the center of the display in windowed mode
Εικόνα

HAF ACTION - FULL ACTION
FRISKY RADIO
Cannon
Δημοσιεύσεις: 982
Εγγραφή: 12 Μαρ 2006, 10:55

Δημοσίευση από Cannon »

ΕΕΕΛΑΑΑ... ΠΑΡΕ ΚΟΣΜΕ !!!

http://users.ach.sch.gr/koikon/eHAF/FF4 ... 0.0.3C.zip

:D :wink:
Κωνσταντίνος "Cannon" Οικονομίδης - SW4NLS
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STARSERIF
Δημοσιεύσεις: 3340
Εγγραφή: 05 Δεκ 2004, 13:27
Τοποθεσία: ATHENS
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Δημοσίευση από STARSERIF »

ΩΩΩραιος!!!!! :D
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Ο Τσοπανομοντελογδυτης
http://starserif.spaces.live.com/default.aspx
Zeus6
Δημοσιεύσεις: 37
Εγγραφή: 05 Μαρ 2007, 17:51
Τοποθεσία: Παρίσι, για την ώρα....

Δημοσίευση από Zeus6 »

Cannon έγραψε:ΕΕΕΛΑΑΑ... ΠΑΡΕ ΚΟΣΜΕ !!!

http://users.ach.sch.gr/koikon/eHAF/FF4 ... 0.0.3C.zip

:D :wink:
Sierra Hotel mate! :beer:
If, for any reason, you don't manage to scissor him through the use of this [last ditch] manoeuvre, and end up still in front with speed brakes out and throttle back, the pilot behind you will solve any other problems you might have.
WingedWolf
Δημοσιεύσεις: 800
Εγγραφή: 11 Σεπ 2005, 15:22
Τοποθεσία: Athens
Επικοινωνία:

Δημοσίευση από WingedWolf »

Bravo!!!! :beer:
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kleo
Δημοσιεύσεις: 106
Εγγραφή: 23 Οκτ 2004, 18:12
Τοποθεσία: ΡΕΘYΜΝΟ

Δημοσίευση από kleo »

δεν μου βγαζει τιποτα;; :shock:
Rambo
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Εγγραφή: 02 Αύγ 2006, 13:28
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Δημοσίευση από Rambo »

ωραιος
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ΚΑΙ ΤΑ ΙΕΡΑ ΤΑ ΠΑΤΡΙΑ ΤΙΜΗΣΩ
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