υπ'οψιν πως μπαινει για 10 δευτερα στην αρχικη οθονη του falcon και μετα παω CTDF4-BMS.exe caused a EXCEPTION_ACCESS_VIOLATION in module F4-BMS.exe at 001B:004ED85D, TextureHandle::Create()+173 byte(s), C:\FalconSC\SP3\Graphics\Texture\Tex.cpp, line 488+10 byte(s)
Exception handler called in WinMain Thread.
Read from location 0000005c caused an access violation.
Code: f6 42 5c 02 74 79 33 c0 83 f8 20 7d 15 b9 1f 00
Stack dump:
Stack: 001B:004ED85D (0x0012F814 0x000000E0 0x00000008 0x00000100) F4-BMS.exe, TextureHandle::Create()+173 byte(s), C:\FalconSC\SP3\Graphics\Texture\Tex.cpp, line 488+10 byte(s)
Stack: 001B:004ED4D3 (0x0012F814 0x0012FA38 0x0081AB10 0x005BE460) F4-BMS.exe, Texture::CreateTexture()+147 byte(s), C:\FalconSC\SP3\Graphics\Texture\Tex.cpp, line 276
Stack: 001B:004ED6F6 (0x0012F814 0x000000E0 0x00000001 0x0012FA38) F4-BMS.exe, Texture::LoadAndCreate()+38 byte(s), C:\FalconSC\SP3\Graphics\Texture\Tex.cpp, line 343+8 byte(s)
Stack: 001B:005BE460 (0x060C4510 0x060C4510 0x0007A153 0x4D5C3A43) F4-BMS.exe, Drawable2D::SetupTexturesOnDevice()+208 byte(s), C:\FalconSC\SP3\Graphics\Objects\draw2d.cpp, line 1838
Stack: 001B:006B9E2F (0x0081AB10 0x00000403 0x00000000 0x0000001F) F4-BMS.exe, DeviceDependentGraphicsSetup()+127 byte(s), C:\FalconSC\SP3\Graphics\Utils\Setup.cpp, line 162
Stack: 001B:006C8350 (0x001201D2 0x00000403 0x00000000 0x00000000) F4-BMS.exe, UI_Startup()+1328 byte(s), C:\FalconSC\SP3\UI\Src\UI_Main.cpp, line 1890
Stack: 001B:77D18709 (0x00402CA0 0x001201D2 0x00000403 0x00000000) USER32.dll, GetDC()+114 byte(s)
Stack: 001B:77D187EB (0x00000000 0x00402CA0 0x001201D2 0x00000403) USER32.dll, GetDC()+340 byte(s)
Stack: 001B:77D189A5 (0x0012FE90 0x00000001 0x0012FEF4 0x00401B89) USER32.dll, GetWindowLongW()+295 byte(s)
Stack: 001B:77D1BCCC (0x0012FE90 0x80000001 0xFFFFFFFF 0x7FFDC000) USER32.dll, DispatchMessageA()+15 byte(s)
Stack: 001B:00401B89 (0x01740020 0x00000000 0x0014238B 0x00000001) F4-BMS.exe, HandleWinMain()+1561 byte(s), C:\FalconSC\SP3\Ui\Src\Winmain.cpp, line 732+6 byte(s)
Stack: 001B:00401FC8 (0x00400000 0x00000000 0x0014238B 0x00000001) F4-BMS.exe, WinMain()+72 byte(s), C:\FalconSC\SP3\Ui\Src\Winmain.cpp, line 774+21 byte(s)
Stack: 001B:0040D57A (0x80000001 0x0012C8BC 0x7FFDC000 0x8054B038) F4-BMS.exe, WinMainCRTStartup()+224 byte(s)
Stack: 001B:7C816D4F (0x0040D49A 0x00000000 0x78746341 0x00000020) kernel32.dll, RegisterWaitForInputIdle()+73 byte(s)
EAX=00000000 EBX=085B9538 ECX=00000000 EDX=00000000 ESI=00000100
EDI=00000100 EBP=00000000 ESP=0012FFF8 EIP=00000000 FLG=00210246
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
Error occurred at 11/9/2004 22:06:24.
C:\MicroProse\Falcon4\F4-BMS.exe, run by ΔΙΑΧΕΙΡΙΣΤΗΣ LAPTOP.
1 processor(s), type 586.
247 MBytes physical memory.
OS: 5.1 build 2600 platform 2 Service Pack 2
Version: Falcon 4.0 - Version 1.13.1.20422
Card: DXContext::Init - DriverInfo - "ialmrnt5.dll" - "Intel(R) 82830M Graphics Controller", Vendor: 32902, Device: 13687, SubSys: 2166844, Rev: 3, Product: 0, Version: 0, SubVersion: 0, Build: 0
Not in game
το FF2.1 και το BMS 1.03 παιζουν κανονικα...To ΒMS 2.0 και το FF3 βγαζουν αυτο το σφαλμα στο log file...
HP OMNIBOOK GE3
INTEL 1066MHZ
256MB MNHMH
INTEL 32MB SHARED VGA (830 CHIP)